Difficulty

Difficulty affects how hard the game is (obviously). There are three difficulties: Easy, Normal, and Hard. While Easy is a good starting point for first timers, those who want to experience true suffering can attempt Hard mode. Listed here are the mechanics that separate the three difficulties. During Expeditions, certain factors change based on difficulty. On lower difficulties, enemies have less health and deal less damage while harder difficulties offer much more dangerous foes. Additionally, the difficulty affects other things such as Enemy Respawn Rate and MP Regen rate:

While on Easy, the Doomsday Clock progresses much slower.


 * On release, enemies used to respawn after a brutal 70, 50, and 35 turns and MP Regen Rate was locked at 1%.