Doomsday Clock

The ominous Doomsday Clock indicates the time until the end of the world. After every Expedition, the clock will move either forward or backward. Once the clock hits midnight, its Game Over. Defeating Monsters, lighting Light Flowers, and searching Treasure Chests and Debris keep the Doomsday Clock from ticking forward and in some cases, move it backward instead. Careful management of the Doomsday Clock is key to staying alive in the world of.

During Expeditions, your goal is to clear the dungeon out to keep the clock from ticking forward every week. Leaving a dungeon early without clearing much of it causes your Doomsday Clock to tick forward. You can counter this by killing most/all enemies in a dungeon while lighting Light Flowers, opening chests and breaking debris. Having party members fall during dungeons lowers your total Dungeon progress.
 * After a certain point on the clock, the Doomsday Clock will no longer be able to move backward. This is when the long hand reaches 8 on a traditional clock.
 * The starting value of total Dungeon progress is based on the average level of your Expedition party vs the average level of the dungeon. Higher party level lowers the starting value while lower party level raises it.
 * Some town activities can affect the starting value of total Dungeon progress. Hiring new Corps members, Completing Quests, and fixing bad Jinx increases the value. Firing Corps members decreases the value.
 * The Doomsday Clock moves much slower on Easy difficulty.